In design and technology, children can propose new features for the school grounds, for example a nature trail, and play an active part in the design of the school. They can investigate the properties of outdoor ‘furniture’, such as play equipment, and plan for a forthcoming event, such as designing a programme for a school fete or garden show. There are many small projects that promote design and technology skills, such as designing and making bird tables and nest boxes to attract birdlife. Organisations such as the Royal Society for the Protection of Birds and the National Trust offer guidance. How do you think they keep the Nursery Management Software ticking all the boxes?
Children need to recognise how design (good and poor) is behind everything from buildings and the layout of shopping centres to low-tech things such as clothes pegs and carrier bags. They can explore things in their immediate environment considering two particular qualities: how well they meet the intended purpose and how they look on the eye – are they aesthetically pleasing? This sense of criticality helps pupils become knowledgeable consumers and designers in their own right. In music, sound gardens can be created with bells, chimes and other musical instruments. Outdoor performance spaces can host music lessons and whole-school musicals. An effective soundscape in the school grounds does not have to cost much; a music tree or wall can be created by hanging chimes, nails, pots, paint cans, lids, metal dishes, tambourines and any odds and ends, which the children bang using wooden spoons. Do you think Childcare Management System is expensive to run?
Songs can be composed drawing on different musical traditions and instruments, such as the flute in Irish music and the steel drum in African-Caribbean rhythms, perhaps drawing on strengths within the cultural make-up of the school and community. Children with hearing impairments enjoy listening to vibrations of low-pitched sounds, while visually impaired children may rely on highly developed hearing skills to compensate for poor sight. Instruments can be suspended from trees or walls so that children can play them with one hand. Music also allows those children who are learning English to participate, aiding their speech and language development. Adding Nursery Software to the mix can have a real benefit.
There is much that children can learn about scientific principles, skills and understanding by exploring their immediate environment. They can explore forces, movement, habitats, sound and light, and the properties of different materials. Through regular outdoor activities, they can chart changes in the seasons, weather and natural cycles. Environmental audits can be undertaken to inform plans to improve the school grounds. Woodpiles can be created as good habitats for woodlice, centipedes, snails and beetles, which can be brought indoors for study while fruit and seeds can be collected, dried and germinated in pots. It is common practice in the Early Years to assemble outdoor resource boxes or bags to stimulate scientific investigation; for instance these could be organised around the seasons. The best Nursery App can really help your pre-school business grow.
Younger children can use everyday experiences in the outdoor sandpit or a visit to the beach to learn about the properties of sand through free play. They can be set a challenge of building a ‘city’ of sand and investigating whether it is easier to build the castles using wet or dry sand. The concept of erosion can be introduced by adding a flow of water to create tunnels under the city. Children can use magnifying glasses to explore the habitats of small creatures; they can observe the eating habits of ants by finding nests in the school grounds, and placing milk bottle tops alongside small quantities of food in each top. They can observe what happens, seeing which food the ants prefer and where they take it. Or children can go on a spider hunt looking for cobwebs – these can be collected by gently placing a card with glue behind the web so that it sticks to the card; children can record where the webs are found on a plan of the school grounds. Children can collect leaves and display these on charts according to their colour, size and shape. Other aspects to explore in out-of-class contexts include forces (e.g. associated with pulling and pushing on the playground). I wonder how Preschool Software works in the real world?